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Whist for watch

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Whist for watch

Whist Rules

Overview: Whist is a straightforward trick-taking game played in pairs. Partners sit across from each other and aim to collect as many tricks as possible.

Dealing and Starting:

Each player is dealt 13 cards.

The first player to start is chosen randomly.

In subsequent rounds, the starter is the player to the left of the previous starter.

A round consists of 13 tricks, and a new round begins when all cards have been played and redealt.

Trumps:

Each round features a trump suit, which ranks higher than other suits.

Every fifth round has no trump suit.

The order of trumps is: Hearts, Spades, Diamonds, Clubs, and No Trump.

Playing:

The leading player can play any card, including a trump.

Following players must play a card of the same suit if they have one; otherwise, they can play any card.

The highest card in the leading suit wins the trick, unless a trump card is played, in which case the highest trump wins.

The winner of the trick leads the next trick.

Scoring:

After a round, scores are tallied.

Each team gets a point for every trick over six.

Points accumulate across rounds, and the first team to reach 7 points wins the game.

Since there are 13 tricks per round, winning all 13 tricks in one round secures an immediate victory.
Developer
Michal Drahokoupil